|
Fig Tree
Problem solving; Decision making; Team maintenance;
Leadership
Teamwork can be frustrating, especially if you
think you can solve the problem quicker yourself! Every team member has to balance
the desire to do things their own way with the need to access a wider range of
skills and knowledge. Every team leader needs to understand team member behaviour.
Are ideas being built up or knocked down? Is the team accessing all the skills
available to it by engaging everyone in the process?
- A card based logic puzzle for groups of 8-12
members.
- It comes with cards for two groups.
- Needs between 45 and 90 minutes depending on
the group dynamics and the outcome required.
Sister Teams
Leadership; Departmental-functional relationships
(communication); Team management
"We could have done that if you had bothered
to ask!" When individual groups forget that they are part of a wider team
co-operative opportunities pass unseen; there is duplication of effort: time and
money are wasted: in extreme cases there is deliberate unhelpfulness. Sister Teams
uses a number of individual but related tasks to demonstrate how a team that is
determined to fulfil its own agenda and offer no assistance to others will jeopardise
its own results and that of associated groups.
- A collection of inter-related tasks for three
teams of between 6-8 members each.
- Needs between one and a half and two hours.
Superteam Challenge
Team building; Team management; Leadership;
Decision-making
Are you looking for a substantial team building
exercise that will get the participants out of work mode while reinforcing some
of the basic skills invloved in good team work - planning, organisation, communication?
This exercise is excellent, as part of a course or conference.
- A collection of varied tasks for teams of up
to 10 members each.
- Where materials are needed there is sufficient
for three teams.
- The activity is flexible in duration and can
last anything from 2-8 hours depending on the tasks selected.
Symbol Game
Communication; Leadership; Problem solving;
Team management; Decision-making
A chain is only as strong as its weakest link;
so too is a team. To succeed in this task every member of the team must undestand
what is being done and why. If the team is unable to achieve this then their differences
will be exposed and they will fail. If the exercise is used with an appointed
leader then failure will result in simulated dismissal.
- A card based exercise for groups of 5-9 members.
- It comes with cards for two groups
- Needs about 75 minutes including discussion time.
Value of T
Leadership; Problem solving; Team management;
Decision-making
Information is scattered amongst the group so
that everybody knows something but nobody knows the whole picture. What is the
objective? How can each team member contribute to achieving success? Has the team
leader got the skill to open a fruitful discussion? Will the team be encouraged
to present their ideas effectively?
- A card based exercise for groups of 6-12 members.
- It comes with cards for two groups.
- Needs between 45 and 90 minutes including discussion
time.
|