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Team Building, Business Finance
An interactive computer simulation where participants act as the board of directors of an imaginary wholesale business. In successive time periods (representing half-years) they decide on the policies to be followed and on their responses to a number of ‘Agenda Items’ (a distinctive feature of this simulation). The game avoids excessive detail and concentrates instead on how the company should direct its efforts within a large number of market segments. The exercise is designed for groups of 4-6 members each with between 3 and 6 groups in each league. The first period requires between 60 - 90 minutes and there are five periods if the game is played to the end. These periods can be broken up and interspersed with other activities.

OBJECTIVE
The exercise is designed to give managers experience of ‘strategy’ at board level. It will:

  • focus attention on strategic rather than tactical issues;
  • emphasise the link between the company’s perceived image and financial performance;
  • increase the skill of participants in reading financial reports, analysing market data and perceiving opportunities;
  • bridge the gap between functional and general management.

HOW IT WORKS
The tutor introduces the players to their imaginary company and the area of its operation. The players are then given time to make a number of broad strategic decisions concerning the direction they wish the company to take and the image that they wish it to adopt. While some of the decisions are ‘financial’ there is an equal emphasis on ‘human’ issues which are included through agenda items. Once the first decisions are made the tutor enters them into the computer which calculates the teams results and produces a profit/loss account, balance sheet and a report on the agenda items. The game progresses through a series of half year periods.

WHAT PARTICIPANTS WILL BE DOING
Debating strategic options; making decisions and recording them on a form; dealing with ‘Agenda items’ that cover a wide range of qualitative problems.

FOR WHAT LEVELS IS IT APPROPRIATE?
All those concerned with business strategy.

INCLUDED
Tutor manual; Player’s instructions; Program disc and all supporting documentation

COST
90 day license £575 plus VAT and delivery
Full license £975 plus VAT and delivery

CONSULTANCY VERSION
Includes a copy of the packaged game and tutor backup on the first day the exercise is used costs £975 plus expenses and VAT. It is also possible to create supplementary agenda items to reflect specific issues of concern to an organisation. Prices for this service are available on request. More details

 
90 day license £575+VAT
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